Setting up Tie-Fighter Total Conversion Release 1.1

The X-Wing / Tie-Fighter mod communities have been around for many years, with the shared purpose that most mod communities have; which is to further build and enhance upon a (classic or modern) game.

I’ll continue writing and exploring the tooling available for the Tie-Fighter / X-Wing modding communities, but this post is more focused on the actual release of the Tie-Fighter Total Conversion project itself to release 1.1!

From the official Tie-Fighter Total Conversion page

The TIE Fighter Total Conversion (TFTC) project is aimed at porting the original classic 1994 LucasArts game TIE Fighter, into the 1999 X-Wing Alliance (XWA) engine.

Based on the original TFTC from 2005 and built upon the X-Wing Alliance Upgrade project, this is a complete overhaul of the game from graphics to gameplay. All 13 battle campaigns and their training missions have been ported over along with 8 Reimagined battle campaigns, taking advantage of the much better XWA engine and imagining how TIE Fighter could’ve been had the technology of the time not limited it.

But here’s a general breakdown of what you can expect from this mod!

What you need to install and play Tie Fighter Total Conversion (TFTC)

Note: None of these links are affiliate links.

Note: It’s important to download and install all the XWAU and TFTC mods in the specific order. The latest patches or releases do not also include anything that’s been previously released, and thus rely on them being present and installed.

The official TFTC installation tutorial video